Some of her titles (a system used to modify stat bonuses when leveling up) from the game include: Klutz, Maid, Turbo Waitress, Ironing Board, and Oblivious. She has some bad ass spells and fights with a pair of chakram, but for some reason her special attacks involve sqeaky piyo hammers. At least the other characters don’t accept it as completely normal. The clumsy girl literally crashes through walls on multiple occasions throughout the game (in the classroom where the game begins, for instance). She knows her hymns, prayers, and a few myths here and there. ![]() I’m shocked that this is the best Sylvarant’s education system can muster for its Chosen One. Other than that, I have to wonder what goes through her head. Like Yuna, she’s kind and has a good sense of loyalty. She has a modest coat that looks like it would keep her cool in hot climates and warm in cold ones. What’s Colette got going for her? I love that her design is appropriate for her pilgrimage. Yes, she really does get a bonus “title” if you talk to all the dogs in the world. Ahem… “I’m the daughter of an angel! I’m going on a quest to martyr myself and regenerate the world! I love doggies!” … and that about sums it up. Let me give you a quick rundown of Colette’s story. The entire game is primarily motivated by her search for Tidus (Dismantling Vegnagun is hardly a priority until the end of the game!).įor some reason, few people have played the Tales of Symphonia series. More than anything, it’s Yuna’s motivations that make me squirm. But really, isn’t this supposed to be a so-called “girls’ game?” Who was this character designed for, then? That, and things like “disasteriffic” and “oh poopie!” make me wanna hurl. ![]() Perhaps the Garment Grid and Dresspheres were developed to save Yuna from this tragedy? We may never know the truth. It’s a shame we have to stare at her skanktastic Gunner Dressphere through all the cutscenes. She’s still the same sweetheart, and I can’t lie-some of her Dresspheres are exceedingly fabulous (Floral Fallal, anyone?). In Final Fantasy X-2, she’s toughened up a bit and has learned to stand up for herself… sometimes. Every time she gets that dejected look on her face, I want to shake her and shout, “Speak up for yourself!” Her resolve towards her quest is strong, but in general she lacks a backbone. ![]() She blurts out everything, bows spastically, and is otherwise constantly overeager to please. Unfortunately, as the folks at Wing Heart Productions have pointed out, apparently Yuna is part Siberian husky. She’s accessible to the average player, and she’s a bad ass with her aeons. In Final Fantasy X, she has a heart of gold, if nothing else. If we looked at one aspect of Yuna, she might have scored higher, but the combined effects of her two distinct personalities have landed her in the ten spot. Let’s not take ourselves too seriously, okay? Our mysterious woman in the number one spot is, by contrast, a video game messiah and everything you could ever hope your children might be. For example, Yuna's place in the ten spot indicates that she’s not exactly our role model here. Keep in mind that this is a scale, not a “top ten” list. We’ll be exploring the high and low points together, hopefully appreciating the humor and seriousness that each candidate has to offer. ![]() Welcome to a special three part series on heroines in role playing games.
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